I made same race and gender offspring with different traits but it shows they have the same stats, something is bugged or I don't get the mechanics?
OK I tested it more, all the born offspring from the same race have the same stats no matter what trait they born with, it continues with the lvl-ups at them as well. Only the wild cached monsters progress according to the traits they have
monsters keep being born mid-battle. the naming window covers up almost everything on the screen, and the battle dialogue blocks out the button to exit the naming window. it is a very annoying bug.
1. It is estimated that the animation has not been completed, so many mating actions cannot be realized. Freezing occurs in rare cases.
2. There are problems with customization, such as the hair of the color palette spider, the male penis and breasts, etc.
3. Fertility needs to be balanced. I gave birth to creatures with no attack characteristics and four identical skills XD. In a small number of cases, the children born were lost due to plot and other reasons.
4. Once the wrong name is entered for the monster born, it cannot be changed.
5. Monsters need to be trained for a long time, and it will be too torture in the later stage.
6. The owl doesn’t want to send me to the city behind.
7. I cannot feed monsters outside of combat.
Some suggestions:
Overdue medicine: It can prevent the birth of monsters and maintain it above the maximum abdomen, but it will cause a negative effect of slowing down and also gain an attack buff.
Experience Book: Let monsters gain part of experience to ensure later growth.
Mission navigation: Add a mission flag to the NPC to let me know where to go.
Added pheromones: allows players to encounter specific monsters, such as pure males, pure females, pregnant women, etc.
Monsters can be restored using medicine outside of combat.
Action guide: I want to know which monsters can have mating animations.
Not a lot of animation were already done. Giver and receiver have often only 1 position done as of now, and both need to have it done for an animation to be shown
First of all: I really liked the game. It has really great ideas and the animations are good.
Some comments: Put H (Hermaphrodite) for Futa instead of F, since F is also for Female.
Will traits affect something? If yes, put a description for them
The breeding selection is a bit janky when you only have 2 monsters. I couldn't select one of the monster without leaving.
It's not clear which breeding has animation and which hasn't, especially since pregnant sex is considered separedly, so you can't randomly test. I suggest that you put a similar screen to the breeding screen on the main menu telling you clearly which animation can be done (You select the giver on the left, it shows which female has an animation on the list to the right (either be not showing those without one or greying the name)). When the game is complete, you can even change that into a gallery/sandbox.
Maybe add an item that renders the female infertile so that you can mess as much as you want in the breeding pen. (No need to add a line in the infos, it can be a another state of pregnancy)
An item allowing to rename your monster would be nice.
Other recommendation: attack increase should be additive, not multiplicative. At the start it's okay, but past a certain point, you can one shot enemy of your level with that. Example: At level 1, a punch with 20 PA deal 30-10PD= 20 Dmg; at level 10, assuming your PA increase by 3 and the enemy PD increase by 2 points each level: 50PA deal 75-30=45; at level 20 it's 80PA deal 120-50=70Dmg and it goes on. And I don't even talk about sunder. So I would suggest to only use additive or multiplicative in damage calculation but not both at the same time.
Another recommendation: Exp sharing. Grinding for your monsters is really annoying and slow. My 2 possible suggestions: 1) all your monsters not in combat (or the first 5 in the list) get "enemy level" minus "their level" EXP if the enemy level is higher than them; 2) Releasing a monster give super candy but it only work up to your highest monster level minus five
I don't know if it can easily be done, but adding a way to freely reorganize your monsters would be nice (but it's already possible by using set as leader, so skip that if it's too difficult)
I also don't know if it's hard, but a way of storing your monster would be nice. Even better if it is 2 storages: 1 remove from battle but not from breeding, the second removes from battle and breeding
Small bug I had: after sleeping at the house, while typing the name of a new monster, the dialogue asking if I wanted to rest popped up while pressing H
Another bug: if you selected your character in the last breeding, in the next breeding she is already selected. But if your directly breed after selecting a giver, the game softlock at the end of the animation
Bug: The Mimosa Quest (Horny Infection) can't be completed. I can't give the cure to the innkeeper and the receptionist. It may have happened because I interacted multiple times with NPCs and the fountain
Bug: You can increase penis/balls size on female; and breast size on male with no change at all
Small mistake: a monster can be born/encountered without any attack skill, only debuff
The game is quite early in development, but I really like what you have done so far. I will follow how the game progress
Still testing around. It seem the Breeding animation not work? (Starter and Wolf) Unless there are none for the moment. Tried a few times, but it looked like nothing was happening. Got an egg a day later or so, but haven't seen any info or message for that.
Will there be any TF for the PC too?
Days don't seem to count in the Player Info. (Seems Day count started after reaching the third city)
Edit: Monsters can learn attacks/skills they already know. For Example, got Minotaur with lvl 5 who had Disarm, at lvl 6 he learned it again.
Attacks that need a turn to cooldown, are affecting other Monsters too, when swapping them.
It seems tricky, or missing a trigger, to activate the Fast Travel. After the second Visit it worked for Mimosa, but so far not for the third city. And unless I teleport, I can't close the screen. (City name showed up after saving and loading game)
Hunting Quest doesn't seem to update after last battle and the HQ seems blocked for the Infection quest, so unable to finish it.
Werecat is Missing Icon at the Pen and Cock with Naela Animation (the Naele Breed Animation is the only I found or seem to work).
Male Dragon cock seems to be the wrong sprite when max size.
Thanks a lot for the report! :D I really helps when I receive detailed info on bugs instead of just "it lags". "Will there be any TF for the PC too?" I dont understand what TF means here
Was all I could find so far and TF is just short for Transformation. Like getting Fur or such.
3 More things I found. You can get the Secretary scene a second time when going there at a later time, or after using fast travel, same goes for the hidden NPC one.
The NPC near the House and Statue keeps updating the quest, if talking to him another time, which could be because of the HQ part that is blocked.
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Is this game playable on JoiPlay?
I made same race and gender offspring with different traits but it shows they have the same stats, something is bugged or I don't get the mechanics?
OK I tested it more, all the born offspring from the same race have the same stats no matter what trait they born with, it continues with the lvl-ups at them as well. Only the wild cached monsters progress according to the traits they have
monsters keep being born mid-battle. the naming window covers up almost everything on the screen, and the battle dialogue blocks out the button to exit the naming window. it is a very annoying bug.
Thanks for reporting this bug! I'll check this out right now and find a fix :
Is it possible to run this on joiplay?
If i could make a suggestion? maybe have naela's monster pregnancies reflected on her overworld model.
What do you have to do to get naela pregnant? I'm genuinely clueless.
hidden quest in the first village :D
It was planned since the beginning only thing stopping it is my ressources... Walking animations is still in the making so variant are after
Question: Do you plan a late game option to change traits?
Breeding to get the good traits (especially when you have 3 traits) can be a real grind, so a way to switch traits late game would be really nice.
Also, I think there is a mistake about the trait Thicks Skin: its +20% Magic Def, -10% Magic Att; Lazy has the same effect.
And there is a visual bug for big breasted (size 2 or 3) and pregnant (stage 2) Arachnee
a lot of function will be worked out for QAL in futures update :D and thanks for reporting I'll check this out
Looks good
Is there a Android version?
Only windows version, sorry :D
0.1.1.17 is my favorite update yet, thanks so much!
can you add a setting to disable non encounter grass my pc doesnt like alot grass on screen
There's a setting called Detail View Distance (Grass), just put it to 0 :
oh ok thnx
BUG & COMMENTS:
1. It is estimated that the animation has not been completed, so many mating actions cannot be realized. Freezing occurs in rare cases.
2. There are problems with customization, such as the hair of the color palette spider, the male penis and breasts, etc.
3. Fertility needs to be balanced. I gave birth to creatures with no attack characteristics and four identical skills XD. In a small number of cases, the children born were lost due to plot and other reasons.
4. Once the wrong name is entered for the monster born, it cannot be changed.
5. Monsters need to be trained for a long time, and it will be too torture in the later stage.
6. The owl doesn’t want to send me to the city behind.
7. I cannot feed monsters outside of combat.
Some suggestions:
Overdue medicine: It can prevent the birth of monsters and maintain it above the maximum abdomen, but it will cause a negative effect of slowing down and also gain an attack buff.
Experience Book: Let monsters gain part of experience to ensure later growth.
Mission navigation: Add a mission flag to the NPC to let me know where to go.
Added pheromones: allows players to encounter specific monsters, such as pure males, pure females, pregnant women, etc.
Monsters can be restored using medicine outside of combat.
Action guide: I want to know which monsters can have mating animations.
How 2 breed, someone, anyone please help...
Show post...
can someone tell me which breeding pair animations are finished?
is there something wrong with the animations of breeding. it wont show any of them at all.
Not a lot of animation were already done. Giver and receiver have often only 1 position done as of now, and both need to have it done for an animation to be shown
Really great! I hope you continue updating for a long time!
First of all: I really liked the game. It has really great ideas and the animations are good.
Some comments: Put H (Hermaphrodite) for Futa instead of F, since F is also for Female.
Will traits affect something? If yes, put a description for them
The breeding selection is a bit janky when you only have 2 monsters. I couldn't select one of the monster without leaving.
It's not clear which breeding has animation and which hasn't, especially since pregnant sex is considered separedly, so you can't randomly test. I suggest that you put a similar screen to the breeding screen on the main menu telling you clearly which animation can be done (You select the giver on the left, it shows which female has an animation on the list to the right (either be not showing those without one or greying the name)). When the game is complete, you can even change that into a gallery/sandbox.
Maybe add an item that renders the female infertile so that you can mess as much as you want in the breeding pen. (No need to add a line in the infos, it can be a another state of pregnancy)
An item allowing to rename your monster would be nice.
Other recommendation: attack increase should be additive, not multiplicative. At the start it's okay, but past a certain point, you can one shot enemy of your level with that. Example: At level 1, a punch with 20 PA deal 30-10PD= 20 Dmg; at level 10, assuming your PA increase by 3 and the enemy PD increase by 2 points each level: 50PA deal 75-30=45; at level 20 it's 80PA deal 120-50=70Dmg and it goes on. And I don't even talk about sunder. So I would suggest to only use additive or multiplicative in damage calculation but not both at the same time.
Another recommendation: Exp sharing. Grinding for your monsters is really annoying and slow. My 2 possible suggestions: 1) all your monsters not in combat (or the first 5 in the list) get "enemy level" minus "their level" EXP if the enemy level is higher than them; 2) Releasing a monster give super candy but it only work up to your highest monster level minus five
I don't know if it can easily be done, but adding a way to freely reorganize your monsters would be nice (but it's already possible by using set as leader, so skip that if it's too difficult)
I also don't know if it's hard, but a way of storing your monster would be nice. Even better if it is 2 storages: 1 remove from battle but not from breeding, the second removes from battle and breeding
Small bug I had: after sleeping at the house, while typing the name of a new monster, the dialogue asking if I wanted to rest popped up while pressing H
Another bug: if you selected your character in the last breeding, in the next breeding she is already selected. But if your directly breed after selecting a giver, the game softlock at the end of the animation
Bug: The Mimosa Quest (Horny Infection) can't be completed. I can't give the cure to the innkeeper and the receptionist. It may have happened because I interacted multiple times with NPCs and the fountain
Bug: You can increase penis/balls size on female; and breast size on male with no change at all
Small mistake: a monster can be born/encountered without any attack skill, only debuff
The game is quite early in development, but I really like what you have done so far. I will follow how the game progress
Still testing around. It seem the Breeding animation not work? (Starter and Wolf) Unless there are none for the moment. Tried a few times, but it looked like nothing was happening. Got an egg a day later or so, but haven't seen any info or message for that.
Will there be any TF for the PC too?
Days don't seem to count in the Player Info. (Seems Day count started after reaching the third city)
Edit: Monsters can learn attacks/skills they already know. For Example, got Minotaur with lvl 5 who had Disarm, at lvl 6 he learned it again.
Attacks that need a turn to cooldown, are affecting other Monsters too, when swapping them.
It seems tricky, or missing a trigger, to activate the Fast Travel. After the second Visit it worked for Mimosa, but so far not for the third city. And unless I teleport, I can't close the screen. (City name showed up after saving and loading game)
Hunting Quest doesn't seem to update after last battle and the HQ seems blocked for the Infection quest, so unable to finish it.
Werecat is Missing Icon at the Pen and Cock with Naela Animation (the Naele Breed Animation is the only I found or seem to work).
Male Dragon cock seems to be the wrong sprite when max size.
Flying Grass behind the house near the Statue ^^;
Thanks a lot for the report! :D I really helps when I receive detailed info on bugs instead of just "it lags". "Will there be any TF for the PC too?" I dont understand what TF means here
Was all I could find so far and TF is just short for Transformation. Like getting Fur or such.
3 More things I found. You can get the Secretary scene a second time when going there at a later time, or after using fast travel, same goes for the hidden NPC one.
The NPC near the House and Statue keeps updating the quest, if talking to him another time, which could be because of the HQ part that is blocked.
"Male Dragon cock seems to be the wrong sprite when max size."
oh I just realized what you meant, it's the right one, it's because its a grower. The only one I did like this for now but probably more are coming
What about the question about possible player transformations?
Naela's transformation are event-base and can be seen during scenes. A new one is most likely coming in the next updat
What kind of transformation content is in the game currently?
will the updates be long and big or fast and small? sorry for my english.
Usually monthly updates, and smallish since I'm still working solo on the project :D
Discord link not working
Very well done. Can't wait to see more in the future. Wish there was more animation and some quest related bugs to be fixed.
Do you have more details on those bugs?
One bug I can recall is when you're trying to help the village solve their problems, the quest is not being updated in journals.
This is my new best favorite fetish game bro this is AMAZING!!! I am waiting for new updates